I just remembered that this game launched last year but I forgot about it. I'm finishing up my semester and I think it's time to download this game.Goes to downloadIt's supposed to be a remake of the Gameboy game, but with updated graphics. I'd actually prefer older graphics, but Castlevania did find a nice look with 32-Bit level sprites, so I'll keep an open mind. Initial Castlevania: The Adventure ReBirth thoughts in a few hours.Next morningThe game appears solid enough, I only managed to beat 3 levels last night before I fell asleep. It's full-on Castlevania nostalgia trip, and the game even has an option to play with Castlevania 1-style jumping.
I prefer the ability to slightly move in the air. I don't really enjoy the artificial challenge of poor controls, but Castlevania has always been an exception. The monsters don't move too fast anyway, only Medusa Heads and crap like that really present a problem.The graphics and sound are both nice, but a little bland. It's almost like playing a watered-down Rondo of Blood. Just as I'm typing that, I realize that Rondo of Blood was, in fact, released for the VC and it's 100 points cheaper. Go buy that if you want a Castlevania game, but The Adventure ReBirth still offers a fun experience.A few hours later.I came home determined to play more Castlevania: The Adventure ReBirth, but I decided that 9 dollars for Rondo of Blood was too good an offer to pass up. So, you can get 2 really good Castlevania games for 19 bucks.
That's still cheaper than some sort of collection disc they might release. You can certainly emulate Dracula X: Rondo of Blood using Magic Engine, but I've found the sound to periodically get really fuzzy. I don't own a PSP either, so that was out of the question. But having Rondo of Blood on my Wii is only a click away from Mega Man 9 and 10, and that's pretty cool.I had to move Adventure Island: The New Beginning to the SD card to make room to download the Rondo of Blood CD Rom from the Wii Store.
I hope the sound quality is nice, judging by the large file size (273 blocks!) it should be on par with The Dynastic Hero.and, finallyThe sound quality is fantastic, I'm also pleased to see they didn't translate the game. I prefer not knowing exactly what the characters say, but I do understand a bit of German and a little Japanese, plus I'm sure the pictures explain exactly what's happening anyway.Rondo of Blood is hard, I remember it being easy. I must have been using save states, but the game is as fresh as ever. Super Castlevania 4 comes close, but doesn't quite measure up.
Plus, despite the kawaii factor, Maria is really fun to play as. She moves like Alucard in Symphony, and is much stronger than Richter. You can unlock her in Stage 2, just get the key from the second candle after the first pit while being chased by half of the behemoth. The graphics and level design are top notch, and even though it's basically a linear platformer, you'll feel like you're exploring a large castle because of the multiple paths, secret levels, and optional secrets.
A playthrough of Konami's 2009 action-platformer for the Nintendo Wii, Castlevania: The Adventure ReBirth.Played through on the normal difficulty mode.Castlevania: The Adventure ReBirth is a 'reimagining' of Castlevania: The Adventure, originally released on the Game Boy in 1989. It is also the final game in Konami's ReBirth trilogy, a line of retro-styled 'throwback' sequels to the company's most popular franchises from the late 1980s. It was only ever sold as a WiiWare title - there haven't been any ports of it to other systems, and you can no longer buy it from the Wii Shop Channel.(Alright Konami, wanna take a breather from your pachinko tomfoolery to release the series on the Switch for us?)And just like the Gradius and Contra ReBirth games, Castlevania is an unbelievably solid and faithful tribute the series.
It was produced by Koji Igarashi, who worked on many of the series' classics (Symphony of the Night, Chronicles, the GBA games, et al), and the soundtrack was all done by Manabu Namiki (an insanely prolific games composer - just look him up!), so there's was some really solid talent behind the game, and it really shows.The most obvious draw for the game is the graphics and sound. Stylistically, it seems to be going for look that's distinctly 16-bit, though the number of colors and sprites being tossed around the screen at once far exceeds what you'd see on the SNES or Genesis. Maybe early 90s arcade hardware would be a more appropriate comparison.Either way, it nails the look and the sound perfectly. It looks just like an early 90s Castlevania game, but it's upgraded just enough to look like you probably remember them - you know, how after enough time goes by, you start remembering things looking much better than they actually did?
How to remove front license plate bracket chevy equinox. The music is comprised of remixes of classic Castlevania tracks that sound like they're playing on late 80s Konami arcade hardware - it pleasingly blares heavy FM synth and low bit-rate drum samples with all of the bombast that the company was famed for with their sound design back in the day. It's amazing.The gameplay hits its target, as well. Being based on the original Castlevania: The Adventure, the mechanics are slightly different from the arcade and console games, but it all feels comfortably familiar. The level layouts are entirely different, but the game still casts you as OG Christopher Belmont running about destroying rolling eyeballs with his fire-flinging whip. There are a few things introduced too, including subweapons and multiple paths through stages. And, for real purists, there's an option to use the super-stiff NES style controls, and if you like a challenge, you'll probably want to use them. Otherwise, the game is a bit on the easy side for Castlevania.I really, really liked Castlevania: The Adventure ReBirth.
The only thing that I can knock it for is that there's not much to it that's original. I appreciate how faithful it remains to the series, but they played it pretty safe. That's not really a complaint, especially considering how well-made it is, but I can't help but think that it could've been even better if only had they been willing to take a few more risks. It's an excellent game, regardless, and is far, far better than most throwbacks of its type. It feels like old Konami, and it feels great.No cheats were used during the recording of this video.NintendoComplete punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!Visit for the latest updates!